Archive for the ‘Games’ Category

Bit. Trip Beat

Wednesday, June 3rd, 2009

I’m not exactly a fan of what modern technology has meant for video games most of the time. With improved hardware capabilities always came graphics that tried to push the boundaries between the virtual and reality, while at the same time not quite getting there yet. Sure, it can work out real nice and a couple of genres really lend themselves quite well to photo-realistic graphics, like sports or racing games. However, I’m not always interested in reproducing what I can find outside on my screen at home. If I’m sitting in front of a games console, I want to be entertained with something unique nobody ever has thought of. Not an easy task of course. But I’m always happy if there is this one game every once in a while that breaks the usual conventions and starts doing something different with the visual potential that is inherent to the medium.

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Games to Get: 2009 Edition

Sunday, March 1st, 2009

I think it’s time for a new list of (mostly upcoming) games that are worth a closer look. Since I was able to get most of the games in my previous list, I’ve added a whole bunch of new games I’m interested in. Maybe there’s something in for you, as well. This time it’s complete with gameplay videos, yay!

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Craptastic Games From The Past

Saturday, January 3rd, 2009

I did some digging today, saving old CD-ROMs by copying them to harddisk. Then I made an astonishing discovery – not only did I still have a backup of my second oldest homepage, but also of a couple of “games” I created when I was 14 or 15. Hilarity ensued. I’d like to present some of the, er – “gems” I created over 10 years ago in this article.

The first such “project” I’d like to show you is actually not a Click & Create game, but was programmed by nufan (with whom I later founded our demogroup skp) in Delphi if I remember correctly. It was called Outworld Apocalypse, and the story revolved around a character called “J.C” who crash lands on an alien jungle planet. Well, the game never really went anywhere, although I still have a prototype with clickable buttons and all. My “contribution” to the game were the ugly interface buttons and logo you see in the screenshot, as well as the website and manual. After the jump, you’ll be treated to even more astonishing creations!

Observe the state-of-the-art Photoshop filters I applied to those buttons!

Observe the state-of-the-art Photoshop filters I applied to those buttons!

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My Very Subjective Favourite Amiga Game Tunes: Part II

Thursday, November 27th, 2008

I just realized November is almost over, and I’d like to keep my inofficial one-post-a-month-minimum policy, so you’re getting another part of my series of great Amiga game tunes. It’s not like there’s nothing else to write about, I’ll probably post some stuff I made during my internship (which will be over soon) here. So stay tuned, as always.

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My Very Subjective Favourite Amiga Game Tunes: Part I

Thursday, October 16th, 2008

I’d like to start a series of entries showcasing some of my favourite Amiga game tunes. Maybe you haven’t heard them in a long time or you might discover something new entirely, whatever the case, I hope you’ll like my very subjective selection of tunes. Enjoy!

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de Blog

Saturday, September 27th, 2008

I was shopping this morning when I discovered de Blob (Wii) was already released and I bought it right on the spot. I saw a couple of gameplay videos about a year ago, but then I never heard from this game again until today. Back then I already decided that I had to give it a try. I’m not very far into the game yet, but it’s definitely one of the must-haves for Wii. The platform generally doesn’t have that many great third party games on it, so it’s nice to see another addition to the Nintendo machine’s library worth owning.

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News From the Downloadable Front

Monday, August 18th, 2008

I’d like to present a couple of nice downloadable console games that have recently been released. Here’s a quick run-down:

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1942: Joint Strike

Wednesday, August 6th, 2008

I was looking forward to 1942: Joint Strike (Xbox 360) ever since it was first announced earlier this year. I finally downloaded it a couple of days ago and was eager to try it out right away. However, the game fell flat from my expectations. I really liked the older 1942 series games, especially 1942 itself and the highscore battles I associate with it. Joint Strike however just has too many flaws to live up to its legendary predecessor.

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Babel Babel released

Tuesday, July 15th, 2008

Babel Babel is out now!

Our Half-Life 2 Deathmatch mod Babel Babel is finished! Well, sort of. There’s still a bunch of bugs and unfinished stuff in it, but it’s playable. You can grab it over at the Babel Babel website.

Best Games Ever.

Sunday, June 29th, 2008

I re-activated my Mobygames account a couple of weeks ago and decided to add a list of my favourite games to my profile page there. It’s hard choosing only a couple of them, but here’s a list and my reasons why I included them, in no particular order. Maybe you’ll discover something new or have some good memories of some of the games.

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